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Category Archives: eLearning

Game Design group

25-Jan-12

Not just video games, game design encompasses all aspects of learning — cognition, reward systems, agency, active role-play, experiential engagement with content, low stakes risk-taking — all in a playful environment. What better way to learn? Mission In the ComETS GAME DESIGN group, we will try to model what we investigate. So, we’ll be doing [...]

Apple iBooks EULA is a Good Thing

24-Jan-12

As a Socialist, and a proponent of public education and free access to knowledge, I’d like to suggest that Apple EULA is essentially saying: “We developed this publishing system (at great cost, no doubt), and are willing to give it away for free to anyone who would like to use it to create and freely [...]

GLS 8.0 call for papers

02-Nov-11

The University of Wisconsin-Madison is excited to announce the Games+Learning+ Society (GLS) Conference 8.0 to be held June 13-15, 2012, with preconference activities on June 12 including the GLS Educators Symposium and the inaugural year of the GLS Doctoral Consortium at the Memorial Union on campus. The GLS Conference is the premier event in the [...]

DESIGN Literacy

29-Sep-11

When was the last time you sent something you’d written to the typing pool to get it typed up? Since last week, when I was surprised that the (very nice) poster I had designed and printed cost $650, I’ve been really putting a lot of thought into the weight of visual communications, and the real [...]

Communities and Networks

19-May-11

I was reading “Promoting and assessing value creation in communities and networks: a conceptual framework” (PDF) from Wenger (the “Communities of Practice” guy) and his colleagues, and came across this section on the value, danger, and challenge of communities and networks for learning. Its application to my work is timely as we reassess our goals and priorities, and plan [...]

Copyright School

15-Apr-11

Finally, a student-friendly resource for understanding copyright! Thanks Youtube!

Mass Customization in Learning

14-Apr-11

An interesting article, Why Large-Scale Product Customization Is Finally Viable for Business, coming out of Forrester discusses how Mass Customization is the Next Big Thing in industry. But the points made are pervading all aspects of society. Consider this excerpt: Psychologists have determined that an “I Designed It Myself Effect” exists in mass customization, where buyers feel a [...]

Wired for Mobile?

07-Mar-11

Putting aside the generalizations encompassed in the term “digital natives” (e.g. not all kids these days are D.N.s) — check out what many of your students are doing, and are used to. How are we meeting them halfway? This infographic from Voxy encapsulates a slice of it. Via: Voxy Blog

2011 Horizon Report

28-Feb-11

The new Horizon Report has been out for a few days. The Six Technologies are no surprise to those of us who have been advocating and developing mobile learning practices and tools. They are: mobile computing open content electronic books simple augmented reality gesture-based computing visual data analysis If these look at all familiar, it [...]

Social Media High School

23-Feb-11

This may be the funniest and most succinct way to understand the current state of social media, featuring a high school portrait, list of clubs they’d be in, and favorite quote. (The class clown still needs to be identified). All the sites are represented: Twitter, Google, Facebook, Wikipedia, Last.fm, YouTube, Flickr, Reddit, MySpace, WikiLeaks, Yelp, [...]

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