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Category Archives: Place-Based Inquiry

New Model for Schooling

13-Apr-10

At the Showcase 2010 lunch, I heard that UW-Madison is looking (and has the support of administration) for innovative ideas to create and implement idea-sharing and interdisciplinary connections — ones that encourage entire campus buy-in. Especially since this is in line with the Wisconsin Idea that asks us to reach beyond the walls of the classroom to [...]

ELI Mobile #3: iPhone Art (David Hockney)

12-Mar-10

The Twitter feed was gushing (#elifocus) during the EDCUAUSE event on Mobile, and every time a URL flew by, I opened another tab. I’m still sorting through them 2 weeks later. This one struck me because it demonstrates the mobile is not only for consumption. It can be a fantastic tool for student-created content. Use [...]

ELI message #1: Mobile is medium

09-Mar-10

Summary: Mobile Learning is not a new form, but a new medium that allows easier access and more face-time with learning content at times when students are ready and able to learn. As such, institutions can maximize learning (and therefore teaching effectiveness) by developing and supporting this medium. This means we need to integrate and [...]

GLS-PreConference: Mobile Learning Summit

29-Jan-10

June 9th, 9-12am A pre-GLS, half-day gathering on the current and future state of mobile learning, hosted by GLS (UW Madison’s Academic Technology) . In ever-broadening spheres, people are becoming aware of the game-changing possibilities of mobile learning. While this is not a surprise to those who have already been experimenting with mobile, we believe [...]

Off to G4C

28-May-09

An early morning (6am) flight to New York for the Games for Change conference at the Parsons New School. I’m presenting on a panel tomorrow with Alex Games, Moses Wolfenstein, and Sean Duncan on developing a Designer Mindset when developing games. I expect to post a write up shortly afterwards. I’m also looking forward to [...]

ICQI presentation: Mobile Game Narrative

22-May-09

The title was “New Narratives in Mobile Gaming” Here’s the 3.7MB PDFof the presentation I gave for the 2009 International Congress of Qualitative Inquiry. It went well. The audience seemed engaged. In it, I introduced my work in place-based games, explain how the “Mystery Trip” game was adapted to fit the structure of a Flying [...]

Place-Based Games II

22-May-09

Tuesday morning at the 2009 AERA (American Educational Research Association) annual meeting, Kurt Squire, Jim Mathews, and I presented for 45 minutes on using mobile media to make place-based games. Afterwards some folks came up and asked if that presentation were going to be available online. We hadn’t thought about it, but decided that we [...]

Dissertation Copy

21-May-09

I defended my dissertation yesterday. The committee seemed uncertain, but must have given me a break because it was my birthday. I am now officially over-educated. Submitting applications to Union Cab this afternoon… A number of people have asked, so here is an unofficial DRAFT version of my dissertation: [2MB pdf]. I hope others can learn [...]

Dissertation TOC

08-May-09

Out of touch for the past few weeks as I restructured my dissertation. It’s drafted to the point where my advisor has permitted me to disperse it to my committee. I defend it on May 20, which is also my birthday. It should be quite the Wednesday. I’ve been trying to figure out how to [...]

Place-based Games in Contested Spaces

21-Apr-09

Place-based Games in Contested Spaces Tuesday morning at AERA (The American Educational Research Association’s annual meeting for 2009), Kurt Squire, Jim Mathews, and I presented for 45 minutes on using mobile media to make place-based games. Afterwards some folks came up and asked if that presentation were going to be available online. We hadn’t thought [...]

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