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Category Archives: Place-Based Inquiry

Game Frame for Learning (ARIS)

03-Jan-12

I’ve been researching different aspects of GPS-enhanced place-based learning since 2004, and creating mobile, place-based learning games and experiences since 2005. Since meeting with the initial ARIS developers in 2008, and  joining the project full-time (2009), I’ve been pushing for easier access and general-use capabilities — to make the entry point as broadly accessible as possible. In [...]

ARIS Design Jam, Oct 17-19

23-Sep-11

Come join us in the Town Center of WID for 3 days of ARIS design!* No experience needed (but we encourage you to play with it ahead of time!) — we will have “how-to” components for those who are new to ARIS or need help designing their first ARIS game. We will also run a series of [...]

ARIS, an Arduino board, and a gong.

15-Aug-11

One of the things I love about my job is that I get to play with stuff like this. ARIS is moving from virtual reality to real reality. Cool stuff from our programmers!

Marker Music

27-Apr-11

Markermusic.com is one of the coolest place-centric mashups of user production that I’ve seen. Wow. The idea is simply to record a riff based on another riff, ala the famous YouTube video inbflat.net project. Oh here, let me steal their explanation — marker/music is an interactive sound and music map created by Darren Solomon, the students [...]

ARIS Global Game Jam 2011

26-Apr-11

If you’ve not already read about in the Daily Page or on MacArthur’s Digital Media Spotlight, on April 18-20, we held our first “Global” ARIS jam. There were over a hundred participants from Columbia, the Netherlands, and Spain, and the U.S. including folks from the Minnesota Historical Society, 3M, Oregon Middle School, Whitewater Middle School, [...]

2011 Horizon Report

28-Feb-11

The new Horizon Report has been out for a few days. The Six Technologies are no surprise to those of us who have been advocating and developing mobile learning practices and tools. They are: mobile computing open content electronic books simple augmented reality gesture-based computing visual data analysis If these look at all familiar, it [...]

5 months with iPads

07-Sep-10

As we ease into the fall semester, some of us are bringing iPads. What now? The iPad is essentially a blank slate. We’ve not seen it before, and we’re not exactly sure how we’ll use it. But for whatever reason, we’ve recognized that it *could* be useful, so we got one. Well, it’s been five months [...]

Mitchville Game Design

12-Jun-10

Apparently,while I have the script for it here, I’d never uploaded a good description of the Augmented Reality (AR) game that was the foundation of my dissertation. Briefly, it was a “light” AR game (no “Terminator” vision), written by a group of campers, and adapted for MIT’s Outdoor AR platform. Basically, the idea was to use [...]

Rhoten on Digital Learners

10-May-10

This is one of the most clearly articulated arguments that I’ve heard for incorporating Digital Media Assignments (and other disruptive learner-centered technologies) into learning. And a professional video to boot.

Mobile Learning

21-Apr-10

Yesterday I presented to the University of Wisconsin System’s Learning Technology Development Council on Mobile Learning, and how the university-style of instruction must change to adapt to the style of learning that mobile technologies have made common-place. A few key points: With 24/7 access to trusted sources of information in their pockets, students no longer need to [...]

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