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Category Archives: Mobile

Apple iBooks EULA is a Good Thing

24-Jan-12

As a Socialist, and a proponent of public education and free access to knowledge, I’d like to suggest that Apple EULA is essentially saying: “We developed this publishing system (at great cost, no doubt), and are willing to give it away for free to anyone who would like to use it to create and freely [...]

Mobile Learning Strategy (thoughts)

11-Jan-12

First, a redirect — let’s take “mobile” out of it and look at the ideals of a Learning Strategy. Then, let’s consider how “mobile” could support that learning strategy. Learning Strategy (Ideal) Comprehensive: Rather than develop a bunch of different systems, one framework that incorporates all aspects of the university would be ideal. Student-centered: If [...]

Game Frame for Learning (ARIS)

03-Jan-12

I’ve been researching different aspects of GPS-enhanced place-based learning since 2004, and creating mobile, place-based learning games and experiences since 2005. Since meeting with the initial ARIS developers in 2008, and  joining the project full-time (2009), I’ve been pushing for easier access and general-use capabilities — to make the entry point as broadly accessible as possible. In [...]

ARIS Design Jam, Oct 17-19

23-Sep-11

Come join us in the Town Center of WID for 3 days of ARIS design!* No experience needed (but we encourage you to play with it ahead of time!) — we will have “how-to” components for those who are new to ARIS or need help designing their first ARIS game. We will also run a series of [...]

ARIS, an Arduino board, and a gong.

15-Aug-11

One of the things I love about my job is that I get to play with stuff like this. ARIS is moving from virtual reality to real reality. Cool stuff from our programmers!

ARIS Global Game Jam 2011

26-Apr-11

If you’ve not already read about in the Daily Page or on MacArthur’s Digital Media Spotlight, on April 18-20, we held our first “Global” ARIS jam. There were over a hundred participants from Columbia, the Netherlands, and Spain, and the U.S. including folks from the Minnesota Historical Society, 3M, Oregon Middle School, Whitewater Middle School, [...]

Wired for Mobile?

07-Mar-11

Putting aside the generalizations encompassed in the term “digital natives” (e.g. not all kids these days are D.N.s) — check out what many of your students are doing, and are used to. How are we meeting them halfway? This infographic from Voxy encapsulates a slice of it. Via: Voxy Blog

2011 Horizon Report

28-Feb-11

The new Horizon Report has been out for a few days. The Six Technologies are no surprise to those of us who have been advocating and developing mobile learning practices and tools. They are: mobile computing open content electronic books simple augmented reality gesture-based computing visual data analysis If these look at all familiar, it [...]

GLS Conference Announced

26-Jan-11

The University of Wisconsin–Madison is excited to announce the Games+Learning+Society (GLS) Conference 7.0 to be held June 15–17, 2011 at the Memorial Union on campus. Session Submissions are due by Monday, 7 March 2011. The GLS Conference is the premier event in the field of videogames and learning. Now in its seventh year, this grass [...]

Google Docs for Education

22-Sep-10

Three recent announcements position Google Docs to be the Big App On Campus. Building off the amazingly improved Collaborative Editing features (which I’ve used for conference proposals, papers, and website text design), these could transform note-taking, sharing, and student groupwork. Mobile Editing: For iPad, iPhone, and Android devices, being unable to even create and edit [...]

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