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Category Archives: Design

Design affects our lives in significant ways. Here are some things I’ve noticed.

ARIS, an Arduino board, and a gong.

15-Aug-11

One of the things I love about my job is that I get to play with stuff like this. ARIS is moving from virtual reality to real reality. Cool stuff from our programmers!

ARIS Global Game Jam 2011

26-Apr-11

If you’ve not already read about in the Daily Page or on MacArthur’s Digital Media Spotlight, on April 18-20, we held our first “Global” ARIS jam. There were over a hundred participants from Columbia, the Netherlands, and Spain, and the U.S. including folks from the Minnesota Historical Society, 3M, Oregon Middle School, Whitewater Middle School, [...]

Mass Customization in Learning

14-Apr-11

An interesting article, Why Large-Scale Product Customization Is Finally Viable for Business, coming out of Forrester discusses how Mass Customization is the Next Big Thing in industry. But the points made are pervading all aspects of society. Consider this excerpt: Psychologists have determined that an “I Designed It Myself Effect” exists in mass customization, where buyers feel a [...]

GLSDesign Jam

03-Apr-11

As part of informal study group that examines the learning and teaching inherent in games, a group of intrepid GLS students, ComETS members, and other UW-Madison folks met and began work on a “Spheres of Influence” game. Based slightly on “Risk” but featuring diplomatic, propaganda, and market influence rather than military influence, SoI allows the bridging [...]

Extra Credits (watch!)

01-Feb-11

I ran into one of these videos last Spring. Hosted by The Escapist, it’s apparently now a series of videos that makes the theory behind a variety of video game related topics very accessible. Although I use the phrase “theory behind” the talent behind it really does a great job of making it all very [...]

Crowdsourcing Learning (HSN model)

28-Jan-11

Where do your ideas for curriculum come from? HSN (yes, that one) is partnering with Quirky in an experiment to crowdsource the development of new products. Not surprisingly, the idea is aligned with the Internet-ushered-in shift that is turning consumers into creators — of content (blogs, forums, Wikipedia, etc.), of media (YouTube, Vimeo, Flickr, SoundCloud, [...]

GLS Conference Announced

26-Jan-11

The University of Wisconsin–Madison is excited to announce the Games+Learning+Society (GLS) Conference 7.0 to be held June 15–17, 2011 at the Memorial Union on campus. Session Submissions are due by Monday, 7 March 2011. The GLS Conference is the premier event in the field of videogames and learning. Now in its seventh year, this grass [...]

Linearity ≠ Learning (and Math)

24-Jan-11

Good Video Games. Is not what this post is about, but I want to plant that sentence in your head as you read this post about Learning Activities Math. I got terribly bored with learning Math in my sophomore year of High School. I did well enough in it, but was just too bored to continue. [...]

What I love about my job (a comparison)

18-Jan-11

Today I got a request from a Teaching Assistant. The instructor wanted her to set up a Discussion Forum in Desire2Learn so students can respond to required readings, but the instructor didn’t want the students to be able to see each others’ reading responses until after they had all been uploaded so that they couldn’t [...]

Sweet Media Assignments!

10-Dec-10

A very talented YouTube user from Hawaii named historyteacher has her students rewrite the lyrics of popular songs to reflect lessons from world history. Cool, right? It requires them to research a topic identify key points find a song whose lyrics “fit” a few of the key points adapt other key points into lyrics to [...]

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