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Category Archives: Community

Crowdsourcing Learning (HSN model)

28-Jan-11

Where do your ideas for curriculum come from? HSN (yes, that one) is partnering with Quirky in an experiment to crowdsource the development of new products. Not surprisingly, the idea is aligned with the Internet-ushered-in shift that is turning consumers into creators — of content (blogs, forums, Wikipedia, etc.), of media (YouTube, Vimeo, Flickr, SoundCloud, [...]

GLS Conference Announced

26-Jan-11

The University of Wisconsin–Madison is excited to announce the Games+Learning+Society (GLS) Conference 7.0 to be held June 15–17, 2011 at the Memorial Union on campus. Session Submissions are due by Monday, 7 March 2011. The GLS Conference is the premier event in the field of videogames and learning. Now in its seventh year, this grass [...]

Cool Tools

20-Jan-11

Hey lookee! I’ll be talking about cool tools! And I’ve got smart folks with me! Hope I learn something. Hope folks show up. Should be fun fun fun. Maybe folks will be pre-emptive and submit ideas here! Here’s the info: The WCER Graduate Training Brownbag Series presents… Academic Tech Tools: A collaborative conversation with  John Martin, [...]

Sweet Media Assignments!

10-Dec-10

A very talented YouTube user from Hawaii named historyteacher has her students rewrite the lyrics of popular songs to reflect lessons from world history. Cool, right? It requires them to research a topic identify key points find a song whose lyrics “fit” a few of the key points adapt other key points into lyrics to [...]

Copyright* Needs to Die

19-Nov-10

In Wednesday’s edition of the Chronicle of Higher Education, there was a great article called “Professors Publish Guide to Copyright Issues of Multimedia Projects” with a link to a thoughtful and thought-provoking paper that examined Copyright and Web 2.0. It’s worth a read because it presents a number of common scenarios and breaks down how [...]

Google Docs for Education

22-Sep-10

Three recent announcements position Google Docs to be the Big App On Campus. Building off the amazingly improved Collaborative Editing features (which I’ve used for conference proposals, papers, and website text design), these could transform note-taking, sharing, and student groupwork. Mobile Editing: For iPad, iPhone, and Android devices, being unable to even create and edit [...]

Clay Shirky on Social Media

21-Sep-10

In what is one of the more brilliant observations and elicitations of it that I’ve seen, Clay Shirky explains the shift in mediaspace that we currently exit within — the shifts from 1:1 (conversations, letters, telephone, etc.) and 1:many (newspaper, radio, TV, etc.) to many:many (email, twitter, discussion boards, etc.). The video is embedded below. [...]

Problem-solving Gamers

26-Aug-10

This is a terribly interesting result in a wonderfully interesting project that suggests that data visualization (how a problem is posed) is really important. From Ars Technica: Gamers beat algorithms at finding protein structures By John Timmer Foldit team, University of Washington. Today’s issue of Nature contains a paper with a rather unusual author list. Read [...]

Mitchville Game Design

12-Jun-10

Apparently,while I have the script for it here, I’d never uploaded a good description of the Augmented Reality (AR) game that was the foundation of my dissertation. Briefly, it was a “light” AR game (no “Terminator” vision), written by a group of campers, and adapted for MIT’s Outdoor AR platform. Basically, the idea was to use [...]

Let’s Change Education

12-May-10

I’ve been trying to say this for a number of years. Here’s another shot at expressing my message, using a “start with the Why?” approach. Why. I want to change formal education from an institution primarily built around the administration and tracking of students, to one built around the personal and unique interests of each [...]

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