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Place-based Games in Contested Spaces

Place-based Games in Contested Spaces

Tuesday morning at AERA (The American Educational Research Association’s annual meeting for 2009), Kurt Squire, Jim Mathews, and I presented for 45 minutes on using mobile media to make place-based games. Afterwards some folks came up and asked if that presentation were going to be available online. We hadn’t thought about it, but decided that we could probably do that fairly easily.

Here’s a version of the second part of the presentation (that Jim and I did). I hope to add Kurt’s slides (the first part) sometime this week.

For those of you who signed up to play our experimental mobile game, take heart, we’re putting the final touches on it, and hope to get it started next week.

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